Sounds reasonable, I agree. That would mean we use 12.000€ a year for release work.
According to https://neosfunding.sandstorm.de/de/transparency.html, we currently receive 2.850€/month from badges, which equals 34.200€ a year. So we’d be spending roughly a third of our yearly income on releases.
I personally would feel comfortable spending that, if it means we have a stable, reliable and hassle-free release process. I agree that it is one of the most important points, also from an outside, “is-this-project-actually-alive” point of view.
As for the practical implications, I think it’s most sensible to define a lump sum to be invoiced per release, as opposed to hour-based invoices, just to have a certain amount of financial security for the project budget. This would then be split among the release managers in some way (I’d be happy to have the release mgrs themselve decide how exactly). We should review that after some time and check if it is enough/not enough/too much. WDYT?
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