Inspector editors are a very nice set of input elements, packed with validation and nice configuration format. But currently it’s implemented in a way that it’s not possible to reuse them in other parts of Neos UI, thus refactoring should be considered.
Places where editors could be used:
- Inspector (of course)
- Inline editing (inline datepicker, or image picker)
- Structured editing
- Node creation wizard
- Possibly even in custom backend modules (should there be a set of Fluid VH’s for them?)
Thus the editors must be decoupled from inspector to be easily reusable in a generic way.
The plan:
- Editors should be moved to some shared location, e.g.
Shared/Editors
fromContent/Inspector/Editors
- Validation logic needs to be refactored and put in abstract editor class (guess what, now it resides in NodeSelection.js…)
- Logic of adding defaults for the editor options now resides in
NodeTypeConfigurationEnrichmentAspect
and should be abstracted away from inspector too. Possibly it should be moved elsewhere, but @christianm has something to say about it - Some editors have a hard dependency on inspector, and don’t make sense outside of it (e.g. NodeTypeEditor). How do we go about them?
- Probably a lot more to do. Will update this post when I discover more stuff.
I would really appreciate some guidance on this refactoring, as it is HUGE : )