So here are some questions where I’d like to know more about CKEditor regarding the editing / customization capabilities and general concepts:
How can we provide a custom UI implementation that drives the editing engine with the current UX concept in Neos? (e.g. Custom toolbar and additional properties in Inspector)
Can we integrate our linking approach into the editor?
What possibilities do we have to define custom formatting for node types (e.g. some special classes defined by an integrator) but keeping the output semantic
Is there a good way to integrate our asset management into the editor? It should be possible to link assets, choosing / uploading images for inline placement
Are Widgets a possible solution for semantic editing of nested, structured content? E.g. placing nodes inside text that can be edited in a structured way with the Widget concept?
What is the general concept / outlook for structured editing in CKEditor?
Are there plans to having a more distraction free mode that is highly context-dependent and where something like popovers can be used to manipulate properties instead of having dialogs? (see for example https://www.froala.com/wysiwyg-editor)